Ad format

Full screen impact, timed to natural breaks.

A full screen ad shown at natural breaks in the app flow. The format earns through coverage and scale, and loses through bad timing, which is why the placement rules and caps matter as much as the demand.

Full screenStatic · video · playableFrequency capsBreak-only placement

Illustrative placement

01 · Definition

What it is.

An interstitial is a full screen ad presented at a natural break in the app flow: between levels, at screen transitions, or after a task completes. One placement accepts static, video and playable creative types, and the auction picks the creative that prices highest for that impression. Never shown mid-action.

02 · How it works

The mechanics, in order.

01

Break is detected

The app signals a natural break through the placement you defined. The SDK requests an interstitial ahead of the break so it is ready on time.

02

Auction runs

The impression is offered to every eligible demand source; static, video and playable creatives compete on price.

03

Winner displays at the break

The creative shows full screen at the transition. Timing rules in the publisher policy decide when the close control appears.

04

Cap check for the next show

Frequency counters update, and the placement respects its caps before the next interstitial is eligible.

03 · Placement guidance

Where this format belongs.

01

Level ends

The canonical moment for games. The loop is complete, attention is released, and the next action has not started.

02

Screen transitions

Moving between major sections of a utility or content app. The user understands a pause; the ad does not fight an open task.

03

Task completions

After an upload, export or save. The app did its job; the interstitial does not interrupt anything half-done.

04

Never mid-action

Policy, not advice: interstitials may not interrupt active gameplay, typing, scrolling through content, or any in-flight task.

04 · Specifications

The numbers that ship.

Sizes and creative types, per variant

Sizes, video durations and supported creative types per variant, including MRAID rich media where the winning source supports it, are listed under the interstitial spec in the docs, alongside the close-control timing table referenced in the policy.

05 · Policy

The rules this format is held to.

Timing rules and close-control requirements are defined in the publisher policy. Video interstitials must expose a close control within the policy window; the rewarded interstitial variant that skips the opt-in prompt is permitted only where the user experience matches the policy definition.

Publisher policy: placement rules

06 · Metrics to watch

What each number tells you.

M-01

Show rate

How often a requested interstitial actually displays. A low rate points at load timing or cap configuration, not at demand.

M-02

Engagement

Interaction with the creative. Compare across creative types to see whether video or playable is winning the placement.

M-03

Retention impact

Watch retention cohorts when you change caps. If day-one retention moves, the caps moved too far.

Format eCPM context in the benchmarks report

Ready when you are

Full screen at the right moment only.

Send your app flow and break points. Onboarding will time the interstitials to the transitions that already exist.

Static · video · playable · cap-controlled